package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;

public class BlockObsidian extends Block {
	public BlockObsidian() {
		super(Material.rock);
		this.setCreativeTab(CreativeTabs.tabBlock);
	}

	/**
	 * Get the Item that this Block should drop when harvested.
	 */
	public Item getItemDropped(IBlockState state, Random rand, int fortune) {
		return Item.getItemFromBlock(Blocks.obsidian);
	}

	/**
	 * Get the MapColor for this Block and the given BlockState
	 */
	public MapColor getMapColor(IBlockState state) {
		return MapColor.blackColor;
	}
}
